Balaam Manor - Environment Art

Balaam Manor is an immersive, narrative-driven puzzle game developed in 4 weeks by a team of 9 students, 3 designers, 3 programmers, and 3 artists. During that time, I worked closely together with my fellow artists and the designers to bring forth the vision of the game. I was mainly responsible for making props/furniture and decals. These are the talented artists that I had the pleasure of working with:

https://www.artstation.com/katarinapersson
https://www.artstation.com/ackartwork

The Main Hall

The Main Hall

The Study

The Study

The Living Room

The Living Room

The Dining Room

The Dining Room

Most of the models were created in Maya. The curtain and the tarps were made in Marvelous Designer.

Most of the models were created in Maya. The curtain and the tarps were made in Marvelous Designer.

The skull was modeled and optimized in Zbrush. The models were made and created to be optimized and low in performance.

The skull was modeled and optimized in Zbrush. The models were made and created to be optimized and low in performance.

Balaam Manor Trailer