Balaam Manor is an immersive, narrative-driven puzzle game developed in 4 weeks by a team of 9 students, 3 designers, 3 programmers, and 3 artists. During that time, I worked closely together with my fellow artists and the designers to bring forth the vision of the game. I was mainly responsible for making props/furniture and decals. These are the talented artists that I had the pleasure of working with:
https://www.artstation.com/katarinapersson
https://www.artstation.com/ackartwork
Balaam Manor Trailer