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Rebecka Näsberg
Rebecka Näsberg
3D Artist
Stockholm, Sweden

Summary

Hi, my name is Rebecka and I'm a 3D Artist specializing in Environment Art. I have previously worked at 10 Chambers and Unity. I have formerly studied Game Design and Graphics at Uppsala University - Campus Gotland. In addition to Futuregames, where I have studied as a 3D Artist specializing in environment art.

I am really passionate about learning new tools and software, creating environments, environmental storytelling, and being able to combine my passion with work. To be able to see players enjoy the experience that you have been a part of creating is one of the most motivating and rewarding parts of game development and something that pushes me forward whenever I work.

Skills

3D ModelingEnvironment ModelingHard Surface ModelingLow-poly ModelingProp ModelingTexturingGame DevelopmentVegetationPhotogrammetryGeneral 3D Modeling

Software proficiency

3ds Max
3ds Max
Maya
Maya
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Metashape
Metashape
World Machine
World Machine
Unreal Engine
Unreal Engine
Unity
Unity
RealityScan
RealityScan
Houdini
Houdini
ArtEngine
ArtEngine

Experience

  • Environment Artist at Trackman
    Stockholm, SE
    January 2026 - Present

  • Consultant Educator – Unreal Engine & 3D Project at Nackademin
    Stockholm, SE
    November 2025 - January 2026

  • Junior Outsourcing Artist at 10 Chambers
    Stockholm, SE
    July 2023 - December 2023

  • Junior 3D Artist at Unity
    Stockholm , SE
    February 2022 - February 2023

  • 3D Artist at Spinoff Games
    Stockholm, SE
    August 2021 - February 2022